package constant;

import ui.PlaneWarPanel;

/**
 * @Author:zhengbowen
 * @Date: 2025/09/07 18:31
 * @Description:
 */
public class BallConstant {
    //球的初始化位置  0代表 LEFT  1代表 RIGHT
    public static final int LEFT = 0;
    public static final int RIGHT = 1;
    //球的最大数量
    public static  int BALL_MAXNUM=20*PlaneWarPanel.level;
}
